Xenon Anesthetics

Xenon Anesthetics is Xenon's Unique Spell. It involves the creations of pipes that can generate anesthetics with a range of different effects.

Offense
Xenon must summon pipes before generating any anesthetics. He can summon up to five pipes (one from each hand, one from each shoulder, and one from his back) which can be extended out a few meters. However, the speed that the pipes can extend is extremely slow.

Defense
Xenon can also use his pipes for defense. Though the pipes move too slow to constantly deflect moves, he can cover himself with his pipes to protect against most physical attacks. As the pipes are pretty much indestructible, he can also use them to grab objects past lethal areas such as laser walls.

Anesthetics
Once pipes are summoned, Xenon can generate anesthetics. The anesthetics are extremely powerful and can instantly knock out on exposed opponent. Xenon is not affected by his own anesthetics.

Healing Gasses
Xenon can also generate healing gasses that can heal himself for other allies. The gasses can have a large area of effect that can heal multiple allies at once.